WILL CINE TRACER COME TO MAC FOR MAC
There is better news for Mac users running Cinema 4D, Houdini or Maya, with the release of the new Metal-native edition of Redshift in open beta.
Long-awaited Metal version of Redshift works with AMD GPUs in new Macs
WILL CINE TRACER COME TO MAC WINDOWS
The integration is also currently only avaiable on Windows and Linux, although Maxon comments in the release thread on its forum that work on a macOS edition will start “hopefully soon”. In addition, there is only “basic” support for AOVs – neither Cryptomatte ID matte generation or DeepEXR export is currently available – and only the perspective and orthogonal cameras are supported. The integration uses Blender’s Python API, and features “pretty much identical” render options to those of the other 3D applications Redshift supports, although it’s still very much a work in progress.įeatures not currently supported include proxies, texture baking, light linking, point clouds, motion blur and denoising using Redshift’s OptiX and Altus denoisers. New Blender integration plugin makes it possible to use Redshift with the open-source 3D softwareĪnnounced earlier this year, the long-awaited Blender integration plugin makes it possible to use Redshift natively with the open-source 3D software.
Maxon has released the first public beta builds of both the new Blender integration plugin for Redshift, its GPU production renderer, and for the new Metal-native version of Redshift for current Macs.īoth open betas are available with Redshift 3.0.33, the latest version of the software.